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character on the way (wip)

polycounter lvl 6
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FluffyHellhound polycounter lvl 6
Hello, this is an early wip of my character. I am steel practicing my anatomy so please feel free to leave any constructive feedback! Thanks

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  • FluffyHellhound
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    FluffyHellhound polycounter lvl 6
    made some changes. i figured the face was not looking ok, and the hands were a bit long, also I have redefined the muscles. Any c&c are welcomed
  • carvuliero
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    carvuliero hero character
    Either legs are too short or torso too long and this neck is monstrous
  • jacopoS
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    jacopoS polycounter
    Hi,
    I think legs and torso length is overall OK. The problem is the height of the illiac crest apex. It should be much higher. Pull it all the way up to almost the same height of the belly button. This will make the legs look longer and the torso shorter without changing your overall proportions.


  • zetheros
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    zetheros polycounter
    Hey @FluffyHellhound, Zbrush has some in-built tools that I think you could study and learn from. Particularly the Ryan Kingslien female anatomy, and there's also a few male base meshes in there, too. Hope it helps. 

  • FluffyHellhound
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    FluffyHellhound polycounter lvl 6
    jacopoS said:
    Hi,
    I think legs and torso length is overall OK. The problem is the height of the illiac crest apex. It should be much higher. Pull it all the way up to almost the same height of the belly button. This will make the legs look longer and the torso shorter without changing your overall proportions.


    Thank you very much, I will get back to it.
  • FluffyHellhound
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    FluffyHellhound polycounter lvl 6
    zetheros said:
    Hey @FluffyHellhound, Zbrush has some in-built tools that I think you could study and learn from. Particularly the Ryan Kingslien female anatomy, and there's also a few male base meshes in there, too. Hope it helps. 

    yup, thank you ,they are very useful, i actually know them and I also looked in Anatomy for Sculptors book and some other references, but sometimes my brain gets too used to the model and I cannot tell exactly what is wrong .I guess it will get better in time.
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