Hey guys,
got a short question here. I want to adjust the culling distance of my foliage and i know that it's possible to set a culling distance in the foliage tool options but i also know that it's possible to deactivate the cull distance completly by adding some nodes in the the foliage material itself but i can't remember how to do that.
If you know how to adjust the culling in the material please tell me how to do this.
Thanks a lot
Replies
(distance (worldpos-camerapos, 0)) / desired max distance.
Same concept could be applied to the OP's question. You can also use the traditional transparency fade technique and then once the material is fully transparent you can quickly shrink the vertices so you're not rendering overdraw until the objects are actually culled out. Overdraw is evil in UE4