Hey ya'll,
Doing this on behalf of an author friend who's interested in hobby using 3D.
He tried finding the noncommercial version of Max or Maya, but he and I can't seem to find it. The one where there's 3 year licenses per iteration. Did they discontinue those?
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And regardless ... your friend would be much better off picking up Blender anyways. There is no good reason I can think of to tie oneself to a bloated commercial package like Maya or Max, especially now that they lost their edge over the open source/free equivalent, features-wise.
Other than the EDU licencing, there's also 30 day trial versions available as well:
https://www.autodesk.com.au/products/3ds-max/free-trial
...and I'd not necessarily agree with the above comment in terms of excessive feature sets or lack thereof. An example, I've used both Blender and Max for more than a few years in a semi-professional capacity, from that perspective each toolset IMO comes with it's own suite of strengths and weaknesses so it really boils down to what your friend has in mind creating on a limited budget as a pastime activity.
https://www.autodesk.com/education/free-software/maya
just don't be a scumbag and use it for freelance work :P If your day rate is less than a months worth of max/maya subscription, you are probably doing the whole freelance thing wrong to begin with and joining the race to the bottom.
https://www.autodesk.com/education/free-software/3ds-max
We need .Max files here because material settings are not preserved by other apps, but they are when models are authored natively.