Greetings Polycount, I have recently been working on a interior scene in UE4 to improve my portfolio. I am content with how it has turned out, yet I keep thinking the, "Art is never finished, only abandoned" quote by Vinci. I believe there is more that could be added to deepen this scene and
my understanding will expand with continued practice and more scenes. Yet, before I abandoned this scene, I'd like to get some other opinions and suggestions on it.
Any thoughts / critiques / ideas on this scene would be much appreciated. Cheers!
The 360 Render is (should be) working on my site, also reference images and a project overview can be found @ (http://seanmurrayart.com/)
Thanks for the suggestion, I was aiming for a dust period of the day. Is it the interior lighting vs the outside skybox that clashes the lighting vibe?
Replies