Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
velja_bvath
Home
›
Adobe Substance
Applying deformation generators to height
Schaten
null
Offline /
Send Message
Schaten
null
Feb 2018
I am painting a shiled in substance painter. I apply some alpha maps as patterns as only height map active and get nice bump results. But i also want some rust, paint etc like deformations on edges of applied mask. How can i do that.
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
poopipe
grand marshal polycounter
Feb 2018
Anchors are for doing this
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies