Ballistic Interactive is looking to hire an offsite environment artist for the upcoming title Hellhunter.
Tasks required
- Model an array of props.
- Model textured wall segments, with damaged variants
- Floor textures, with damage variants.
- Load assets and make sure they adhere to quality level & art direction
Required Skills & Experience:
- Commercial environment art experience
- Experience with Unity & Substance
- Organizational skills and the ability to meet deadlines
Things that will help you get the job:- Experience with git version control
- Experience with Marvelous design
- Experience with Substance slopemask
Please submit a portfolio link & desired hourly rate to jobs@ballisticinteractive.com
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