As a portfolio project, I wanted to make a weapon that hasn't been done before(at least to my knowledge), instead of doing an AK-47 for the nth time, so this weapon caught my attention with its futuristic-kind of scope and systems:
I am using 3ds max along with zbrush, with mixed techniques, some high poly parts finished, others half or only blocked.
https://www.artstation.com/artwork/NRNy5Renders of high poly parts with placeholder materials in Marmoset toolbag 3:
Any comments&criticism are welcome.
Replies
https://www.artstation.com/artwork/6laV5