I joined Ryan Kingslien's Environment Artist Bootcamp and wanted to show my progress with my prop.
Chosen prop:
HighPoly (Old image): Approx 3mil Polys
LowPoly (Old image): Approx 5k Polys
Ill update as soon as I'm done tweaking from feedback. Any other feedback is welcome.
Replies
Definitely watch the edges on your HP model, currently they're much too tight and as a result you're not getting good edges baked to your normal map