Hello everybody, as a small indie studio, we are working on a mobile project. Our main goal is creating low poly hand painted cartoonish environment. I made many pbr textured models before but hand painting is a new challenge for me. So what do you think about the models, how can i improve them, any tips? Do you recommend any tuts?
model
Replies
What distance are they being viewed at on screen? Because that will dictate the level of painterly detail you need to add. Maybe provide static images with the viewing distance you plan in your game?
http://polycount.com/discussion/113859/erasam-emberhart-obese-blood-elf-engineer-blizzard-student-art-contest-2012-charac