Hello everyone!
I am new to Polycount and to League of Legends. I’ll try to do an illustration for Nidalee. As I’m not too familiar with LOL, so before getting into art grind, I’ve spent time doing research on the League of Legend Universe first. I’m simply amazed with the high quality of Art at Riot Games. I thought << I ABSOLUTELY MUST give it a try>> pushing myself to get better (hopefully). This also seems like a great environment for it, so, yeah.
will be updating as I go.
For all the other participants, please, have fun working on your pieces.
Replies
Essentially, I google search,i sketch what i see, randomly, to warmup and get the feel of it. As i go, i tell myself imaginary stories about the character (I guess all artists do that, to a certain point) to get a sense to the narrative. That’s when pictures surge in my mind. When it happens, it’s like my mind takes a picture of my imagination. It’s tuned, i think. Afterwards, I’ll build the scene purpose, which results in the thumbnail. By then, i got, more or less, the stage. To me, it’s like fine tuning a channel.
Needless to say I haven’t yet decided which one is going to be pushed forward, yet i feel strong possibilities for each thumbnail at this point...
Personally, I don’t know if it’s the dull of me or the impetus to salvage every part, as if everything matters, after all...
Well, if you wish, you can help by choosing a favourite… in the end however, only one gets the flourish (render phase). A little bit unfair, should i say, only because there is an opportunity in every dazzle of the mind.
Even though, Art always prevails! (The cougar made sure of it) Okay, back to normal mode:
December is still a child, so, have fun, in the grinding room (wait is it normal mode talk? )
I liked this one a lot, so currently rendering it...