hello fellow polycounters.... been for ever since i posted but wanted to share my udpdated portfolio with some of the things ive done for Call of Duty: WWII, I say some because I havent had the chance to fully get together all the things I have contributed to the game but here are a few.
link:
https://www.artstation.com/artwork/WoXbGthe one im the most proud is the Jack in the box for the zombies mode.
We had a "game jam" at work a while back I had the idea to create a new "monkey bomb" something a little different but that could function the same.
I stayed within the theme of the toy maker from the lore and came up with the Jack design. During the course of the game jam I modeled, textured, and integrated the model into the game, and with the help of our riggers and animators we came up with the fun animation you see in the game. After I left an artist went back and touched up the materials to add some more wear and tear.
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when i have some more time ill upload a video of it working and some more assets. for now ill leave this here :")