I got an offer to do a medical 3D Animation after interviewed for a full time position on a salary of 70,000$/year
Im located in California and my level as a animator i would say in the middle
Iv never worked as a freelancer animator before ....only as a full-time in house animator so i dont know how much should i charge for this type of animation
all the parts are already modeled
How much should i charge?
Hourly Or per finished sec? and how much?>
Replies
Charge whatever you should be salaried and then some to cover overhead like rent, software subscriptions, etc.
Thank you for your response
Is 35$/Hour would be fair enough ?
And how can i calculate this if im working from home?
35$ is not high btw. I'd say 35$ is middle of the road, depending on your cost of living and average salaries in your area. Sounds like a good average rate to me! Might be a bit low even.
If you have a fulltime salary of 70k, that's ~5800$ a month. That's ~35$ an hour as you said, if we assume 20 days of work per month and 8 hours of work per day.
But I don't think you can do a conversion like that. You need to know how much higher tax you pay as a company vs worker. And how much extra you need for insurance and stuff. I'd say you're on the right track though. I still think 35$is good, but do your research and see how much money you end up with after tax, softwares, etc.
(No idea about how it works in the U.S, but in the EU as a freelancer you pay much more tax than a average employee, as the company pays a large amount of the tax on it's workers salaries and VAT, so there's a very big difference between employee-salary and freelancer-rates)
$35/hr sounds middle of the road to me. Maybe slightly on the low end. However, the most important thing is to calculate your cost of living VS your freelance rate. I'd say you want to be earning at least 2x the bare minimum you need to pay bills, though 3x would be more comfortable. That may sound like a lot, but you need to be able to pay for your own software, hardware, workspace, utilities, insurance, etc... It adds up quickly.