I was wondering now that some details have come out for Creation Club, what you guys about it and also what you think about participating in creating stuff for it.
I searched, but i didn't find an existing thread for this, just delete this one if one already exists.
Replies
10 years from now there will be another shake-up and people will look back and see that this wasn't the end of the world.
With DLC, I don't know. DLC completely fucked SW Battlefront over IMO. I bought the $5 version a few weeks ago that came with all of the produced DLC content and and "season pass" stuff and it seems like, as AngryJoe said, "a shell of a game", even with all the DLC! The simplified nature of the gameplay was a big part of me getting bored with it so quickly (despite the amazing ARTISTIC work!!! and sound design). But i think the DLC fucked that base game over, with them planning from the outset to save money ("get money", lets be honest) building a smaller game, but charge a full game price and then make much more money with the DLC. So yeah i agree, the market overall will "adjust", there will be a lot of damage in that reverberating wake.
I think all of these little over-sights and miscalculations the industry does in the name of getting more money from the consumer without regard to GIVING proper equal value in exchange have a much greater negative effect than they realize, with aging gamers, who are getting on the side of being a tad bit tired of gaming in general due to their long history of gaming; this and related activities like what Microsoft did with 10, are a much harder blow to the interest people have than i think many in the industry realize, keeping the average age of gamer a steady value, rather than rising. To a degree, i think. In general, all of these little efforts to save(get) money here and there, whether by not adding in server-side options to keep things simpler to devs, not offering dedicated servers, not adding in options to satisfy long standing niche interests, etc, are people who are already doing well financially, trying to trade your happiness for even more money. Pisses me off sometimes.
The only way Bethesda could do this "wrong" is by making their games less accessible to modders who are happy doing what they do for free.
That's disappointing. It's legal because the modder is effectively making money from Bethesda's IP. This kind of thing is done all the time, especially with fan-art, but the reality is that most publishers choose not to sue because it's horrible PR. It's a shame because I feel like patreon is the win/win for everyone here.
Since Bethesda hasn't said anything about pricing, I'm guessing this is exactly what they're thinking about. I feel like the cheaper they make everything, the more successful this platform will be.
Hypothetical:
For the user, mods have to be very very cheap. Like a good weapon mod would be $0.50, and a new dungeon with quests etc. would be $5.00.
Thoughts?