Hey all,
I've been working on this project for quite some time, and it is far from finished, but here are some of my newest pictures:
I'm still texturing as you can see. I'm still fairly new to CG, so I'd love to here any advice that people have to offer!
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The modelling itself looks okay but, again, it's hard to tell since there's no wireframe and any detailing you have done is so small in the screenshots I can't see how it looks.
The only feedback I feel I can really give you right now is read up on or watch videos about building modular 3D environments. Then, read up on hardsurface modelling and PBR texturing and then once you have that nailed, start combining the two.
this is entirely rendered in Arnold, using Maya 2017.
I can post a wireframe and more picures of the modeling itself, once I'm at my home computer. I'm using Subsfance Designer and Painter for texturing, so tons of PBR.
Whatever feedback people can give me would in general be appreciated, even if it's something like post more pictures (which I'll do).
It still needs more in the background, and I'm pretty sure I should do some more modeling on the mountains, or at least change the textures.
Still would love to hear any advice.
Getting the wireframe has proven to be difficult, since Maya keeps crashing each time I try. I'm working on it and will post asap!