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(WIP) Gothic Citadel (Critique and Advice Appreciated!)

Hey all,

I've been working on this project for quite some time, and it is far from finished, but here are some of my newest pictures:

I'm still texturing as you can see. I'm still fairly new to CG, so I'd love to here any advice that people have to offer!

Replies

  • deltaKshatriya
  • Auldbenkenobi
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    Auldbenkenobi polycounter lvl 11
    It's kind of hard to give feedback at the minute. The composition is really weird and doesn't really have a real focus, the background looks to be a 2D texture maybe? It looks like it's been rendered in Scanline in Max so I'm guessing it's a plane with a material applied. 

    The modelling itself looks okay but, again, it's hard to tell since there's no wireframe and any detailing you have done is so small in the screenshots I can't see how it looks.

    The only feedback I feel I can really give you right now is read up on or watch videos about building modular 3D environments. Then, read up on hardsurface modelling and PBR texturing and then once you have that nailed, start combining the two.
  • deltaKshatriya
    It's kind of hard to give feedback at the minute. The composition is really weird and doesn't really have a real focus, the background looks to be a 2D texture maybe? It looks like it's been rendered in Scanline in Max so I'm guessing it's a plane with a material applied. 

    The modelling itself looks okay but, again, it's hard to tell since there's no wireframe and any detailing you have done is so small in the screenshots I can't see how it looks.

    The only feedback I feel I can really give you right now is read up on or watch videos about building modular 3D environments. Then, read up on hardsurface modelling and PBR texturing and then once you have that nailed, start combining the two.
    thanks for your feedback, I really appreciate it. The background is indeed an HDRI sky sphere, mainly because I had no idea what to do with the background. What would you suggest doing instead? Could you recommend me some links potentially?

    this is entirely rendered in Arnold, using Maya 2017. 

    I can post a wireframe and more picures of the modeling itself, once I'm at my home computer. I'm using Subsfance Designer and Painter for texturing, so tons of PBR. 

    Whatever feedback people can give me would in general be appreciated, even if it's something like post more pictures (which I'll do).
  • deltaKshatriya
    Here's some more general images, lemme know if people need more:

  • deltaKshatriya
    So I made some changes, to lots of things, like lighting and background. Here's what I have:

    It still needs more in the background, and I'm pretty sure I should do some more modeling on the mountains, or at least change the textures. 

    Still would love to hear any advice.

    Getting the wireframe has proven to be difficult, since Maya keeps crashing each time I try. I'm working on it and will post asap!
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