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Author:
Chris186
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Unity
Dynamically change Canvas from Overlay to World space
eco_bach
polycounter lvl 2
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eco_bach
polycounter lvl 2
Aug 2017
Hi
Can anyone tell me how I might change a Screen Space Overlay Canvas to World Space dynamically (ie through code at runtime)?
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RyanB
Aug 2017
You have two cameras. Render the screen space overlay canvas to a texture. Blend the render-to-texture over the World Space. Animate the blending to fade out or whatever you imagine the transition from one camera to another should be.
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