Dynamically change Canvas from Overlay to World space
Hi
Can anyone tell me how I might change a Screen Space Overlay Canvas to World Space dynamically (ie through code at runtime)?
Can anyone tell me how I might change a Screen Space Overlay Canvas to World Space dynamically (ie through code at runtime)?
Replies
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You have two cameras. Render the screen space overlay canvas to a texture. Blend the render-to-texture over the World Space. Animate the blending to fade out or whatever you imagine the transition from one camera to another should be.