Dynamically change Canvas from Overlay to World space

eco_bach
eco_bach polycounter lvl 2
edited Aug 2017 in Unity
Hi
Can anyone tell me how I might change a Screen Space Overlay Canvas to World Space dynamically (ie through code at runtime)?

Replies

  • You have two cameras.  Render the screen space overlay canvas to a texture.  Blend the render-to-texture over the World Space.  Animate the blending to fade out or whatever you imagine the transition from one camera to another should be.

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