Home 3D Art Showcase & Critiques

[WIP] Dining Room Lighting [please critique!]

Anngelica
polycounter lvl 10
Offline / Send Message
Anngelica polycounter lvl 10
Hey all!

So I've seen a lot of really nice re-lighting projects lately and really wanted to give this Victorian Dining Room a shot. It's from the marketplace here:  https://www.unrealengine.com/marketplace/victorian-dinning-room  This is a WIP shot on medium quality out of UE4. 



I stripped out all of the lighting and post process information and re-built from the ground up.  I used the opening environments of Assassin's Creed Unity for inspiration. I've also made minor alterations to some textures and shaders. I plan to do a night version, after the daytime version is finished. 

I'm looking for critique! How do I make this better? I know there's a weird bright spot on the back wall that I need to fix. I think I need better contact shadows for the chairs, and I don't really like the way the curtains feel right now. I could use some opinions/help on how to push it further.

Thanks for looking! 

Replies

Sign In or Register to comment.