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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Compute shaders in max/maya

greentooth
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marks greentooth
Anyone know if this is possible and/or has links to some resources or information about it? Have not found anything remotely useful so far (but sounds like it should be possible in maya with viewport2.0 at least)

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