Hey Maya Users! Got a question for yah.
Is there a way in Maya to use layout function only to scale the texel desnity of different meshes?
I have UV'd everything so far, but I am looking for an automated way to scale everything according to the size of each other without moving them around. (If I use just the layout and apply it moves everything around everywhere. I'm trying to avoid it.)
Any tips/advice would be appreciated! Thank you!
Replies
If you know your texel density already, type that in and hit go. If not, find a piece with a scale you like, get TD from that then hit go. This may move things slightly.