Loir Axe
Handpainted lowpoly Axe based on my own design.
Model itself was made with traditional LowPoly to HighPoly workflow and Baked Normals
LowPoly Model was made in Blender and HighPoly Model was sculpted in Zbrush, Some of Renders were made with keyshot and others with Zbrush.
Videos and More Images at:
https://www.artstation.com/artwork/23zQY
Replies
Other crit is about the presentation. Work on your 3 point lighting, lose the vignette on wips, and don't use a full black background. some of your model is being completely hidden, shadows blending in w the bg. better lighting and a lighter bg will fix that.