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Author:
andrewmelfi
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3D Art Showcase & Critiques
Knight character
Jenkaro
polycounter lvl 5
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Jenkaro
polycounter lvl 5
Jun 2017
Hello. I'm doing a knight game model. Critique is welcome
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Jenkaro
polycounter lvl 5
Jun 2017
Process, add more details and sword
,
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slosh
hero character
Jun 2017
Looks pretty good but the head feels small.
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trungnguyenc4fe
vertex
Jun 2017
Really good, slightly problem with the head though, either it's too small or the armors are too loose (or big)
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Ouran
greentooth
Jun 2017
Same as Satoshi, the head feels too small (if you're going for realism).
Also, I'm no weapons expert but it seems strange to me that the sword's blade would taper so heavily towards the end.
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karytsukino
greentooth
Jun 2017
Looking good! Pay attention in the critics and keep going. This is going in a good way
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Chidambhar_Swaroop
polycounter lvl 2
Jun 2017
Looks Nice !!!
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Jenkaro
polycounter lvl 5
Jun 2017
Thanks for the comments)
I fixed armor on the legs, it was too wide.
I also fixed the proportions of the head
It seems to me that the previous view is too heavily distorted perspective, I reduced the fov in the settings.
Sword i did for this reference
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Tectonic
polycounter lvl 10
Jun 2017
Looks good! I like the subtle denting/wear you have on the armor.
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Jenkaro
polycounter lvl 5
Jul 2017
Some process. fixed head
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Also, I'm no weapons expert but it seems strange to me that the sword's blade would taper so heavily towards the end.
I fixed armor on the legs, it was too wide.
I also fixed the proportions of the head
Sword i did for this reference