I guess it flew under the radar here, but it is potentially VERY helping bunch of scripts:
The following applications are supported:
Modo : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Lightwave : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Blender : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
Maya : Vertices / Polygons / Weights (via Vertex Normals) (Implementation by Andre Hotz)
Houdini : Vertices / Polygons / Weightmaps / VMaps
Rhino : Vertices / Polygons (should be a good starting point for someone more experienced to finish it)
Sketchup : Vertices / Polygons (Paste only for now - Initial implementation provided as starting point)
3DsMax : Vertices / Poyygons (Initial implementation provided as a starting point)
XSI : Vertices / Polygons / WeightMaps / Morphs
Others : Looking for contributors to write implementations for other 3d Apps (see TODO)
https://heimlich1024.github.io/OD_CopyPasteExternal/
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also, can you use it instead of transferring to another application to paste back within the original application, e.g. for transferring UVmaps between objects or the like? some apps have really flaky implementations of that.