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Tor Frick's workflow in Modo - What do you think?

polycounter lvl 6
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ambelamba polycounter lvl 6
 As for me, his modeling videos are kinda strange especially after I studied Justin Marshall's modeling tutorials on Pluralsight. Maybe it's just me but the approaches seem to be radically different. Tor Frick, or Snefer's approach seem to be less concerned about making everything technically correct and more about making things look good at the end. 

 See, I really want to stick with and learn more about Modo. I love the tool. But I formally have a bad case of OCD and I feel very insecure about creating my own workflow eventually. One major things that I feel uncomfortable is the floating/penetrating geometries. Can they be left like that in professional settings? I am currently watching his Sci-Fi helmet stream on Youtube and constantly wondering "Can he get away with all the penetrating/unconnected geometries?". 

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  • Zack Maxwell
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    Zack Maxwell interpolator
    Tor Frick is on a whole different level from Justin Marshall. If you see differences in how they approach Modo, I'd favor Tor's method. Intersecting geometry is perfectly fine on hard surface models, and the floating bits are used for baking normals.
  • musashidan
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    musashidan high dynamic range
    Comparing a Tor stream to a JM digital tutors tutorial is apples and oranges in teaching terms. One is just recording himself as he works in his natural style, the other is following a strict, step by step approach aimed at people just learning both software and modeling fundamentals and delivered by a company that is renowned for its methodical approach to teaching the tools/techniques.

    JM is showing an A to B on traditional sub-d modeling at a basic level, Tor is just blasting away in his polymashup conceping style and sorting out the technicalities of topology later.

    There are endless ways to get to a result in this game. Learn as many of them as you can and your workflow will eventually follow.
  • ExcessiveZero
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    ExcessiveZero polycounter lvl 12
    I have found tor fricks approach to be very refreshing and frees up your kind of artistic impulse.
  • ambelamba
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    ambelamba polycounter lvl 6
    Maybe I should try to find the middle ground. Thanks for the advice. 
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