Hi guy, Im trying to mirror a subtool across (what was in maya) the world axis. My problem is that the pivot of my objects is wrong and want to change it to what will be the center of the object as a whole. I imported only half the model from maya which is probably the reason my mirror point is wrong. Any help would be awesome!
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There`s an awesome script Styx for quick import-export beetween zbrush and other software. http://polycount.com/discussion/168276/styx-zbrush-maya-max-tool
(I know there`s GoZ, but it bugs many times for me = not very useful)