Hello!
I've always been way too shy to share my works online, which really needs to change so I thought I'd start a sketchbook in an attempt to push myself to show off my work and not just lurk around everywhere.
I'm a game art student (for almost a year atm) and a wannabe character artist who is trying to experiment and learn as much as I can.
Thanks for taking a look!
Feedback and comments are always welcome!
https://www.artstation.com/artist/lunie
Replies
You also forgot to add the images, or are those still coming?
I'm currently working on a low-poly (3.2k tris) model that will be handpainted.
I started painting it, but it's in the early stages right now.
I will add hair separately.
Here is how it looks so far:
It's still bumpy here and there and needs more refinement etc. Need to work more on the face and anatomy too, but C&C is ofc more than welcome!
Trying out some different colours. I want some patterns on the fabric in the actual texture, I think.
However seeing as you are still sculpting I assume this is something that you will fix when you come to the texturing stage Keep up the good work and looking forward to seeing what you do with it
I learned a lot while experimenting in subtance painter, and I am liking the program more and more. Not so happy with the skirt atm, but it'll have to do for now, at least. I also should have mapped the mid-section of the dress differently. Lesson learned.
Rendered in toolbag 3.
Lunarya, my old blood elf rogue
For some reason I thought it would be a good idea to start this without a proper concept, and just loosely base the outfit on old WoW-gear. It was extremely important that she wears black and is covered from head (well, neck) to toe. Why did I do this to myself. As always, I learned a lot in the process.
The jazz singer
I made this for a school assignment where we were supposed to create a prop or bust from scratch and bring it to game resolution over 1 day.
I might take this further. I like it, but there are several things that are in severe need of improvement, like the hair, eyebrows and lips... and the neck is kinda alien.
Heidern
Another one bust a day thing. I made the head during 1 day, but decided to add some clothes/accessories afterwards.
Sylvanas
Yet another one of the one bust/prop a day assignment. The theme for the day was leaders, so I made Sylvanas.
...and the last theme for the prop a day assignment was to make a trinket of some sort, so I made a poison vial.
Everything is rendered in Toolbag 3.