It's a 3D game character model with texture/spec/normal. But they are asking the Shader setup needs to be done in Maya with Maya stock shaders or mental ray. And for the turn in, they are saying renderer and lighting of my choice. By renderer by my choice are they saying default/mental ray or are they saying I can use tools like marmoset/key shot? I'm really lost on this part as I've never used Maya for game rendering. Do they just want me to screen grab it?
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You can use standard Maya materials in MR, the easiest route would be to use a blinn or phong with your maps plugged in but you may want to look into using a mila shader. It depends on what kind of look you'll want to go for with this model. Do some three-point lighting on a nice backdrop, turn up the render quality a bit and see how it looks from there.