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[WIP] First steps at retopo a game character

polycounter lvl 4
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GeeKay polycounter lvl 4
Hey Guys!

I'm scuplted a character and now attemting to retopo it.

I just wondering if my start is okay or if I'm already doing something wrong. So I really appreciate any hints or help! =)

High Poly: (zBrush)

Retopo-Start (Maya);


Cheers, Gary

Replies

  • vavavoom
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    vavavoom greentooth
    Looks nice and well-spaced quads to me. The thigh area looks a little bit less dense than the rest, but this might not be a problem. 
    Nice work :)
  • GeeKay
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    GeeKay polycounter lvl 4
    Thank you for the reply! =) I think I'm gonna adjust the spacing of the quads after I finished the complete model. (Or the half of it)

    I'm wondering if I have to connect the shoulder pads to the model. The pads will never leave the character nor they can be changed in-game.
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