It is possible to make a blendshape not transform linearly, but instead attach it to a curve which it transforms along or something?
Maybe a blendshape could be combined with a deformer to get the effect?
I'm trying to simulate flower petals opening, but the linear transition isn't very great for it.
Replies
just RMB click on the blendshape create inbetween... or so i have no maya here...
It's almost just as easy to keyframe the animation instead of so many blendshapes, lol... Almost!