Here's my latest iteration. Lots of lighting changes to make the contrast of the scene more dynamic. Also made some new textures (photo-sourced leaves and Megascans Studio dirt path). Removed much of the grass -- didn't belong.
Adding some depth to the landscape materials. Adding smaller foliage and scatter meshes. Made the ground textures heightmap blend better. Adding a more realistic road texture (photosourced). Going to add some dead trees and red trees soon to replace the green placeholders. Next, will start on the hero meshes soon -- boat house and dock, and boat.
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Here's my latest iteration. Lots of lighting changes to make the contrast of the scene more dynamic. Also made some new textures (photo-sourced leaves and Megascans Studio dirt path). Removed much of the grass -- didn't belong.