Since September I have been creating an f1 garage with a budget tri-count limit of 300,000 tris. Up to this point in time i realise now that this limit won't be enough.
I would really like some feedback on this matter, as i am nearing my deadline for this project.
Replies
Specifically:
How many triangles should I use for X?
How many triangles for a character? Is a terrible way to ask this question.
How many triangles for a current generation realistic character that needs to hold up to cinematic closeup views in UE4 on high-end pcs? Is a good way to ask this question.