I posted a while ago with the 2D concept of my character for class. I've since brought him into ZBrush to start sculpting.
If anyone could offer some critique before I continue, that would be awesome.
This is the finished Concept:
Here are his current sculpts:
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The model on the Right his his older model from last year.
I was inspired by Mickey Mouse's shoes from KH 0.2.
Here is a wip of his jacket's bake.
Here are some in-engine screenshots (Unreal Engine 4.15).
Hi-Res Screenshots from Unreal Engine 4.15.
model
Turnarounds and Animation Tracks (In Engine)
Bonus 3D Print Model: