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Am i doing this right???

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IIxDEATHxII polycounter lvl 4
I have modeled the building below and exporting it to Unreal. Thing is, it is big and wanted to have enough room for my UVs. so i broke it into pieces.

And theses are some of the pieces

this is supposed to be the brick wall.

And these the windows and more.
I did unwrap them (every element) and "GROUPED" everything into one single mesh. And exported it to Unreal. So, my question is, is this the right way for doing this or there is a better way?
P.S. If i didn't make sense, you could ask me again and i try to explain it. English is not my first language. Thank you.

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