As a Server/Backend
Programmer at YAGER you will work on Dreadnought (www.playdreadnought.com), an awesome and
exciting AAA F2P project with an international team of highly experienced and
talented developers that are passionate about their work.
Responsibilities
- Implement and
     maintain our online services
- Collaborate
     with 3rd party partners to enhance the features of our online
     services- Write clear,
     maintainable and fast code in adherence to internal standards
- Write and
     maintain technical design and software system documentation
- Actively
     participate in team efforts by making recommendations on improving product
     quality as well as group productivity
Qualifications
- Excellent
     knowledge of network programming techniques
- At
     least one shipped title as Server/Network Programmer
- Excellent
     C/C++ programming skills
- Experience
     with using JSON and RESTful web services
- Ability
     to communicate effectively in English, both verbally and in writing
- Flexibility,
     ability to work collaboratively, excel as a team player
- Passionate
     about videogames
Desirable skills
- Experience
     in developing secure online services
- Knowledge
     of multiplayer game programming techniques
- Unreal
     Engine experience
- Experience
     with various data storage system (Hadoop, SQL based database systems,
     etc.)
- Experience
     with managed/scripting languages (C#, Python, Lua)
- Good
     knowledge of contemporary competitive and cooperative multiplayer gaming
 
Employment details
- Full-time and on-site 
- Status: employment 
- Start: as soon as possible
- Relocation support is provided
 
Join
our Team!
If this
sounds like you, and you love to work in a creative environment with people
passionate about their work, please send us your application using our online
form: http://grnh.se/x86sa41
YAGER is also currently seeking a talented and experienced Game Designer for the AAA F2P
project Dreadnought. Join us in shaping the direction of the project as a driving force in
Game Design and push the boundaries to deliver a unique user experience. We’re
looking for people who love the idea of working together in interdisciplinary
teams and a fast-paced and professional environment.
Responsibilities
- Design and prototype
     core gameplay systems
- Implement and balance
     gameplay features from initial design to final polish
- Create and maintain
     internal design documentation, including feature specifications and
     implementation guides
- Collaborate with the
     team to ensure the implementation of systems into actual gameplay and
     maintain overall balance between multiple gameplay systems
- Iterate, balance and
     tune gameplay features based on ideas and feedback from team, QA and play
     testing during the whole production
Qualifications
- 3+ years of industry
     experience within AAA, ideally in a systems design capacity
- Experience balancing
     complex gameplay systems
- Ability to deliver
     under deadlines and time constraints
- Excellent verbal and
     written communication skills in English
- Avid gamer with
     knowledge and understanding of various games and game types
- Passionate about
     videogames
Desirable skills
- Experience with free to
     play title development
- MOBA or RPG experience
     is a plus
- Previous experience
     with Unreal
- Experience with Scrum
     and Kanban production methods
Employment details
- Full-time and on-site 
- Status: employment
- Start: as soon as
     possible
- Relocation support is provided
 
Join our
Team!
If this
sounds like you, and you love to work in a creative environment with people
passionate about their work, please send us your application using our online
form: http://grnh.se/nq0cte1