As a Server/Backend
Programmer at YAGER you will work on Dreadnought (www.playdreadnought.com), an awesome and
exciting AAA F2P project with an international team of highly experienced and
talented developers that are passionate about their work.
Responsibilities
- Implement and
maintain our online services
- Collaborate
with 3rd party partners to enhance the features of our online
services- Write clear,
maintainable and fast code in adherence to internal standards
- Write and
maintain technical design and software system documentation
- Actively
participate in team efforts by making recommendations on improving product
quality as well as group productivity
Qualifications
- Excellent
knowledge of network programming techniques
- At
least one shipped title as Server/Network Programmer
- Excellent
C/C++ programming skills
- Experience
with using JSON and RESTful web services
- Ability
to communicate effectively in English, both verbally and in writing
- Flexibility,
ability to work collaboratively, excel as a team player
- Passionate
about videogames
Desirable skills
- Experience
in developing secure online services
- Knowledge
of multiplayer game programming techniques
- Unreal
Engine experience
- Experience
with various data storage system (Hadoop, SQL based database systems,
etc.)
- Experience
with managed/scripting languages (C#, Python, Lua)
- Good
knowledge of contemporary competitive and cooperative multiplayer gaming
Employment details
- Full-time and on-site
- Status: employment
- Start: as soon as possible
- Relocation support is provided
Join
our Team!
If this
sounds like you, and you love to work in a creative environment with people
passionate about their work, please send us your application using our online
form: http://grnh.se/x86sa41
YAGER is also currently seeking a talented and experienced Game Designer for the AAA F2P
project Dreadnought. Join us in shaping the direction of the project as a driving force in
Game Design and push the boundaries to deliver a unique user experience. We’re
looking for people who love the idea of working together in interdisciplinary
teams and a fast-paced and professional environment.
Responsibilities
- Design and prototype
core gameplay systems
- Implement and balance
gameplay features from initial design to final polish
- Create and maintain
internal design documentation, including feature specifications and
implementation guides
- Collaborate with the
team to ensure the implementation of systems into actual gameplay and
maintain overall balance between multiple gameplay systems
- Iterate, balance and
tune gameplay features based on ideas and feedback from team, QA and play
testing during the whole production
Qualifications
- 3+ years of industry
experience within AAA, ideally in a systems design capacity
- Experience balancing
complex gameplay systems
- Ability to deliver
under deadlines and time constraints
- Excellent verbal and
written communication skills in English
- Avid gamer with
knowledge and understanding of various games and game types
- Passionate about
videogames
Desirable skills
- Experience with free to
play title development
- MOBA or RPG experience
is a plus
- Previous experience
with Unreal
- Experience with Scrum
and Kanban production methods
Employment details
- Full-time and on-site
- Status: employment
- Start: as soon as
possible
- Relocation support is provided
Join our
Team!
If this
sounds like you, and you love to work in a creative environment with people
passionate about their work, please send us your application using our online
form: http://grnh.se/nq0cte1