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YAGER, based in Berlin (Germany) is looking for a Server/Backend Programmer and Game Designer (f/m)!

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As a Server/Backend Programmer at YAGER you will work on Dreadnought (www.playdreadnought.com), an awesome and exciting AAA F2P project with an international team of highly experienced and talented developers that are passionate about their work.

Responsibilities

- Implement and maintain our online services
- Collaborate with 3rd party partners to enhance the features of our online services
- Write clear, maintainable and fast code in adherence to internal standards
- Write and maintain technical design and software system documentation
- Actively participate in team efforts by making recommendations on improving product quality as well as group productivity

Qualifications

- Excellent knowledge of network programming techniques
- At least one shipped title as Server/Network Programmer
- Excellent C/C++ programming skills
- Experience with using JSON and RESTful web services
- Ability to communicate effectively in English, both verbally and in writing
- Flexibility, ability to work collaboratively, excel as a team player
- Passionate about videogames

Desirable skills

- Experience in developing secure online services
- Knowledge of multiplayer game programming techniques
- Unreal Engine experience
- Experience with various data storage system (Hadoop, SQL based database systems, etc.)
- Experience with managed/scripting languages (C#, Python, Lua)
- Good knowledge of contemporary competitive and cooperative multiplayer gaming

 

Employment details

- Full-time and on-site
- Status: employment
- Start: as soon as possible
- Relocation support is provided

 

Join our Team!

If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form: http://grnh.se/x86sa41


YAGER is also currently seeking a talented and experienced Game Designer for the AAA F2P project Dreadnought. Join us in shaping the direction of the project as a driving force in Game Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams and a fast-paced and professional environment.

Responsibilities

- Design and prototype core gameplay systems
- Implement and balance gameplay features from initial design to final polish
- Create and maintain internal design documentation, including feature specifications and implementation guides
- Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems

- Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production

Qualifications

- 3+ years of industry experience within AAA, ideally in a systems design capacity
- Experience balancing complex gameplay systems
- Ability to deliver under deadlines and time constraints
- Excellent verbal and written communication skills in English
- Avid gamer with knowledge and understanding of various games and game types
- Passionate about videogames

Desirable skills

- Experience with free to play title development
- MOBA or RPG experience is a plus
- Previous experience with Unreal
- Experience with Scrum and Kanban production methods

Employment details

- Full-time and on-site
- Status: employment
- Start: as soon as possible
- Relocation support is provided

 

Join our Team!

If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form: http://grnh.se/nq0cte1


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