I started working on this project a short while ago now, but after a short holiday, now making some real progress so I wanted to set up a thread to show my progress, share some of my workflow and get some feedback along the way.
I was recently watching this film, and when a certain scene came up I knew this is what I wanted to base my next project on. Here are a few concept references that I am using as a base reference. If you know the film post an answer below!
I have also gathered a range of higher resolution reference images captured from the film to help set up the base scale for the environment. I will be following the night time setting for the scene in engine and as this is a night scene lighting will be important and most of the light will come from individual sources such as street lights rather than a global source as they would in a day scene.
I will be also looking to make use of some more advanced features of the engine such as vertex painting to add details such as water puddles and dirt streaks. The scene will be based on the reference, but currently plan to add more details such as graffiti on the walls to make it feel a little more like a video game environment. I will use some post processing to help give the scene some mood and may include VFX such as rain to further enhance this.