So a while back I had a though to turn a Disney character into a realistic game ready character model, Ive been playing around in maya and zbrush trying tp achieve ancient Chinese dynasty armour. Of-course i am using all sorts of references, including the anatomy of the character.
I really have not got far yet, since I am still in the blocking phase and moving things around. Though i feel that i have come to a point where I would need some feedback from you guys, and I plan show my progress here.
here is some screenshots from zbrush that i put together....
note that im only using fibermesh so that i can get the feeling of her overall look and get a vision of her facial features.
thank you for any contributions!