Hello, this is my first message in this forum.I hope i can help to other people here too
I modeled a retopologized low poly seahorse in 3dsmax on my highpoly zbrush mesh and i started to build uv seam setup on this lowpoly mesh.But i'm not sure about setting the seam of horn shaped geometry.
In the following i showed the seam options side by side.According to you which one is the correct seam option for my lowpoly mesh.I'm worrying about texture stretching.By the way i'm planning to build normal map by this uv.
General view of my mesh
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