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Substance Designer - Adding more pattern inputs to the Tile Sampler node

loggie24
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loggie24 polycounter lvl 3
Hi, i'm trying out some new workflows in Substance and one of them would require the functionality of the Tile Sampler node, except i'm very limited by the amount of inputs i can feed it at once (6 afaik).

I tried looking at the node itself and it's internal workings but wasn't able to figure out much by myself. 

So the question would be, is there any way to either add more outputs to the node, or create/use some other node with the same functionality.

Now i have tried combining several of the nodes but it's quite cumbersome and not ideal so i'm looking for a better way. 

Thanks!

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