I created a low poly model in 3ds Max and brought it into Mudbox to sculpt. Once I was done sculpting, I baked the maps and tried to apply it to the low poly model but the maps wont work and I don't understand why. Can anyone help?
That's actually what I have been trying to do but it seems that my file was corrupted and wont let me open it anymore. I am going to try to recreate it and try the process again but if anything goes wrong or I solve the problem, I will keep everyone updated!
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show us some images... are you trying to displace the object in max... or do you need to render them with vray/arnold..?