Hello guys, I almost finished another weapon - Kriss Vector. Model was made in 3ds max and zbrush and textured in Substance Painter 2. What do you think about textures? Any form of critique is welcome as always I call this WIP because I still play with textures. Highpoly
Looks good! My feedback would be that the texture is a bit boring, maybe add a accent colour or give the receiver a camo? It will make the gun stand out more.
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