Hey everyone. I haven't been on Polycount in a long time. For the final for one of my senior classes I am making an old motorcycle (i believe its a BMW r75) and I thought I'd post it here for feedback. I am still working on the texturing process, but any critique would be much appreciated.
Could you share some of the reference you used so that it would be easier to compare? The model looks good but I think you could try and add a bit of dirt around the mudguards and lower part of the bike. Perhaps add general grime and such to the engine area as well
Could you share some of the reference you used so that it would be easier to compare? The model looks good but I think you could try and add a bit of dirt around the mudguards and lower part of the bike. Perhaps add general grime and such to the engine area as well
Heres a couple of the references I used:
I added a bit more grime but looking at it now, its not that noticeable.. i might go in and add some more passes to the grime and dirt. thanks for the advice.
Replies
The model looks good but I think you could try and add a bit of dirt around the mudguards and lower part of the bike. Perhaps add general grime and such to the engine area as well
I added a bit more grime but looking at it now, its not that noticeable.. i might go in and add some more passes to the grime and dirt. thanks for the advice.