LATEST update at the bottom.
Hello Polycount,
I have been working on this scene mostly after work and I am at a stage where any feedback and critique would greatly help. I wanted to have bolder color choices and focus on something simple. Basically, somebody got assassinated while he was peAing, I know, it sucks.
Currently, on my to do list:
a. working on some detail props to fill up the scene with bits like paper, cups, bottles and stuff.
b. Lighting tweaks and overall color balance.
c. better story telling.
d. add a bit more interest on the ledt side of the scene. probably with a wooden wall shelf with some cups and cocktail glass or something.
e. work on the sign/ chnage the font. Any ideas?
This is my primary shot
This is the second one:
Some prop renders:
Thanks!
Replies
Love that lighting u got going on there. Keep it up
My first thought was the camera angle. Your screenshots are to balanced, If you choose an angle near the ground you get a more dramatic or thrilled result.
example:
https://delaneylewis.files.wordpress.com/2013/03/room.jpg
Keep it up!
True. Agree. I thought so too and that's why I have a second shot because of that lol. I guess I will try brightening that area a bit more to make the blood a bit more visible. Also planning to add a bit more smear there too. Thanks!
Ahh. I was playing around at first with something more dramatic but that was in the early blockout stage. I guess I will give it another go. My thought process of having a camera super balanced was to contradict with the chaos on the left. I do think having a lower camera could be pretty cool.
Thanks for the great feedback. I am gonna post an update soon. Cheers.