Hi guys. I had some Uv problems (on the bottom metal parts) wen uploaded the model on Skechfab(Tested on marmoset and they aren't so visible). Is there a way to solve this (whitout redoing the UVs)? Sorry for bad english. Thanks!!
What does the texture look like with the UV wireframe on top?
Thanks for answer "Eric Chadwick"
I've darkened the texture a little bit so you can see the wireframe better. Even if I use a base material, without texture, the seams are still visible on sketchfab
Replies
I've darkened the texture a little bit so you can see the wireframe better.
Even if I use a base material, without texture, the seams are still visible on sketchfab
http://wiki.polycount.com/wiki/Edge_padding
It was a problem in the padding, but in normal map.
Thank you for your time