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Maya Inset - Is it possible in 2016(7)?

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gestoryscht polycounter lvl 5
Hi, it's me - again.
This time a question about the general modeling toolkit of Maya.
I want to inset a whole pair of polygons, like in Blender Inset, Modo Bevel and Max Inset, but I can find any solution. I've searched now and the only thing I can find, are posts from 2010 and some rant about it.

I want to achieve this

The extrude offset method produces double polygons :/


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