This is the rough blockout for a larger project started today, based on a concept by Cory Loftis from the animated movie Frozen. I took one look at the concept art and knew I had to give it a shot!
At this stage, i’m playing with scale and shape and translating from 2d into 3d (sometimes proportions and shapes simply don’t work). I'm making the room a bit taller and wider, and starting to consider workflow for the individual assets and how I will approach the textures. This is about an hour’s work.
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I will be sticking to the concept as closely as possible, but with more obvious highlights and shadows and a few more details where needed. All in all, the prop took 3.5 hours which is not too bad. As the workflow becomes more fluid, it will speed up.
The wallpaper is a simple tiling texture at 512x512. I debated whether I should make the pattern more regular and organised, but I like the roughness in the original sketch so kept it scribbly! Undecided at this point if I want the scene lit or only reliant on diffuse textures - I like them both!
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Been distracted recently with everyday things, and feeling a bit rotten with all the recent losses. However I managed to do bit more on this. Tiling wood texture (some repeating but it will be hidden under all the clutter) and a rug! I think I am going to make this scene lit rather than diffuse only - I really like what's starting to happen with the shadows, and the spec bounce on the floor is making me happy!
(diffuse only)
(unlit)
(Lit and with spec on floor)
0.5 meter - 256x256
1 meter - 512x512
2 meter - 1024x1024
4 meter - 2048x2048
Anyone else can chime in if I'm getting this wrong. This still gets to me sometimes.
Go to work: Make Art. Get home: Make Moar.
Would you mind sharing how it looks with just a wireframe and w/o textures? I'm curious on how did you model most of it
@Brian "Panda" Choi - just very, very slowly
@kat_sta - Thanks! I love playing with color and lighting a lot. All the texture work is done in 3d Coat. I found it a bit of a challenge to get into the swing of it when I first jumped in but now it's my favourite program for doing the hand painted look.
A little bit more..... really determined to finish this piece over the weekend, wish me luck!
Filling up the mantelpiece...
Love how the cool chair color contrasts with the warmth of the rest of the image.
@Avenger84 - handpainted textures are so much fun, definitely worth practicing!
A rather concerned looking fish got his texture today...
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So busy, feel like I haven't stopped in weeks - but I did manage to texture the table today!
@Gonzotron - modelled in Max, textured in 3dCoat! 3d Coat is still my favourite for a more hand painted style
It always ended up being pushed on the back burner as I wasn't working directly on hand-painted projects and so I put my energy into other practice pieces. Then in 2020 during lockdown, I finally finished it!
https://www.artstation.com/artwork/GaG21V