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Does anyone know of any tutorials paid or free about game level design completely in 3ds max?

cj31387
polycounter lvl 5
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cj31387 polycounter lvl 5

I can't find any online except modular workflows. I kind of want to do a half life 2 hammer editor with a focus on snapping kind of workflow but in 3ds max. I want to make closed levels like 90s FPS's, not open world, I have not really seen any level design courses/tutorials for 3ds max.

Anyone know of any good courses or tutorials on making game levels completely inside max as one big mesh with a focus on snapping?

Thanks in advance!


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