Hey guys, here's something I'm working on now - the "Grizzly" tank from Battlezone 1. Going for a low poly look with juicy baked details, PBR shading.
Here is the high poly pass, about 80% done, just have to fill in some blanks with innards. Also the reference board. Tell me what you think!
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And added more stuff, almost finished with baking, I'll start doing some texture work now in Substance Painter, and fix anything that might come up later, as I want to focus on the texture above all.
Triangle count is at 6443, I'm using a 2048x2048 texture, but I'll probably rescale it to half for the final renders, as I want to get closer to the original look, and not put crazy small details in it.
Nice edge flow, the detail may be lost in the back end and the turret part, but I'm sure your normals will look great with the texturing!