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Full time 3D Artist / Generalist needed (NC USA)

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MrRoboto null
JOB DESCRIPTION:
We are Leading Role, a new VR/AR game developer based in Winston Salem NC

We are looking for an exceptional 3D Artist / Generalist to join our game development team. This is a full time position, on location, at our studio. We will consider applications from USA residents only.

Any successful candidate will have the chance to creatively influence brand new franchises of games in the VR and AR market for many years to come.

JOB TYPE:

Permanent

EVERYDAY DUTIES:

  • Quick conceptualizing, conveying design ideas in a quick drawing for review and approval when needed

  • Create clean, high quality and efficient 3D Characters, Game Assets and Environments

  • Modeling (both high and low poly)

  • Texturing (both stylized and realistic)

  • Problem solving related to 3D Art

  • Creative thinking

  • Ability to adapt and follow different visual styles that are provided to you from the concept designer


ABSOLUTE MUST HAVE:

  • Art Degree and/or equivalent work experience

  • Strong foundation in traditional arts (figure drawing, environment, composition, color theory etc)

We believe that traditional art skills and talent come first, before any software knowledge. There are no shortcuts to becoming a good 3D Artist. If you didn't take the time to hone those traditional art skills, you don't need to apply.


WHAT WE ARE EXPECTING FROM YOU:

  • Good attention to detail

  • Excellent knowledge of modeling using Maya, Lightwave3d or Modo(other software will be considered depending on your proficiency)

  • Character Rigging experience

  • Proficiency in Photoshop

  • Sculpting/detailing/UV/retopo/texturing using 3D Coat or Zbrush (other software will be considered depending on your proficiency)

  • Good understanding of the 3D pipeline and process

  • High self motivation and drive

  • Excellent communication and team skills.

  • Ability to provide good time estimates

  • Excellent time management / ability to work within deadlines

  • Eagerness to learn new things every day and become better as an artist

  • Keeping track of the technology/tools advancements, and applying them to everyday work

  • Thinking of ways to make your workflow more efficient


NICE SKILLS TO HAVE:

  • Shipped title experience

  • 1-2 years experience with Unity

  • Animation experience

  • A passion for video games


PLEASE PROVIDE:

PM me with a link to your online portfolio with detailed breakdown of the work you've done (if it's part of a team project) as well as  resume and contact info.

We may also ask for references from past employment/people you've worked with

Thanks!






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