Not too many changes today, because I spent around 2 days and did hundreds of lightmap rebuilds by experimenting with lightmass settings and UV for lightmaps.
Still have some issues, but now I know how to fix them.
I think I found the best settings for lighting. Now I have no visible artifacts and a pretty good quality while most of my lightmaps have 64x64 resolution(walls and floors have 128x128). To build a whole level on production quality I need only a 2 hours.
All rooms in a basic complectation now are ready. Now it's time to add details, polish everything and make some optimizations to complete this environment.
I updated the first post, so you can see the final screenshots and trailer.
My goal has been reached. I learned how to make modular environments from scratch, how to configure lights and reflections, how to optimize level, how to use sequencer and a lot more.
I think I made a good basis for the near-future environment, which can be extended by additional props to suit different needs of different types of games.
I will try to publish this environment to UE marketplace. But because I used 4.14 for making it, I have to wait for the new UE4 release and after that around 1 month to complete submission process.
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I played with colors, materials and lights to make environment more interesting visually.
https://www.youtube.com/watch?v=iG4_XeC8PaQ
Now it's time to add details, polish everything and make some optimizations to complete this environment.
I updated the first post, so you can see the final screenshots and trailer.
My goal has been reached. I learned how to make modular environments from scratch, how to configure lights and reflections, how to optimize level, how to use sequencer and a lot more.
I think I made a good basis for the near-future environment, which can be extended by additional props to suit different needs of different types of games.
I will try to publish this environment to UE marketplace. But because I used 4.14 for making it, I have to wait for the new UE4 release and after that around 1 month to complete submission process.
And now it's time to find a new project...