Hi everyone,
I'm currently enrolled in
@gmagno Games Workshop class and will be producing the following concept by Sergi Brosa.
I'll be posting my progress here so please
comment and critique!
Finished Version:
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Latest Work (Week 01):
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Concept Art by Sergi Brosa:
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Replies
My Breakdowns:
Anyway at one point I started adding polypaint to mesh to help me better relate the model to the concept. But I know getting the forms right without the polypaint is just as important.
Lastly, it's very subtle I know, but I started adding a little more anatomic detail to places like her ribs, which I kind of like but i'm on the fence about it, does it suit the concept? Thoughts welcome here.
Because that's the BACK foot. It goes into the background. The right leg is exactly on the same plane as the rest of the body, and it sits at 8 1/2 heads tall.
((Not the OP, just had to comment))
On that note, @almighty_gir was totally right. I over measured her like a fool, I believe it was sorted out later.
Anyway here is the results, I wish I had spent more time on her, but I did what I could and finished it up. Visit my sketchbook for more images, thanks