This is my first post on Polycount.
It is a model of a Pratt and Whitney Wasp engine from an F4F Wildcat. I am always trying to improve my work. The textures are made using Mari and Photoshop. The models were built in 3ds max and Zbrush. I would be grateful for any feedback.
Final Render:
![](https://us.v-cdn.net/5021068/uploads/editor/9p/fkkvycpibroc.png)
HP Render:
![Image: https://us.v-cdn.net/5021068/uploads/editor/9x/ag2c2r0ocp7b.png](https://us.v-cdn.net/5021068/uploads/editor/9x/ag2c2r0ocp7b.png)
LP Renders:
![](https://us.v-cdn.net/5021068/uploads/editor/jz/0rck3aqgfqqw.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/sf/hpeluhxpgpqq.png](https://us.v-cdn.net/5021068/uploads/editor/sf/hpeluhxpgpqq.png)
Textures:
![Image: https://us.v-cdn.net/5021068/uploads/editor/8c/rs520f4z4nah.png](https://us.v-cdn.net/5021068/uploads/editor/8c/rs520f4z4nah.png)