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Academy of Art GAM 360 WIP Thread

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Hey Polycounters,

I'm currently teaching a course at the Academy of Art in San Francisco.  As part of the course, students will be posting WIP images of their scenes to gather feedback.  Each of them will start by picking out an approved concept they want to complete during the 15 week course.

The purpose of the course is to have students develop a full environment inside of Unreal Engine 4, from block out to final production.  I'll be going over various topics on organic and hard surface modeling, as well as conceptual theory that goes into building an environment.

I'll let each of them introduce themselves here along with their concept and why they picked it.  After that, they'll be updating twice a week with screenshots of their work.

I'm super excited to see what they accomplish over the semester! Thanks for watching.  :)

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